2022-16 documentation
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2022/16.cpp
157
2022/16.cpp
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#include <bitset>
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#include <cstdint>
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#include <iostream>
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#include <sstream>
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#include <stdexcept>
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#include <string>
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#include <tuple>
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#include <vector>
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#include <map>
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#include <unordered_map>
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#include <limits>
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#include <vector>
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#include <bitset>
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#include <boost/spirit/home/qi.hpp>
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#include <boost/range/irange.hpp>
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#include <boost/multi_array.hpp>
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#include <boost/phoenix.hpp>
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#include <boost/range/adaptors.hpp>
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#include <boost/range/algorithm.hpp>
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#include <boost/range/adaptor/map.hpp>
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#include <boost/range/irange.hpp>
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#include <boost/spirit/include/qi.hpp>
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#include <doctest.h>
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@ -23,8 +21,13 @@
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namespace {
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auto ShortestDistances(std::vector<std::vector<std::uint64_t>> & dist)
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using distance_array = boost::multi_array<std::uint64_t, 2>;
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/// @brief Update distance matrix with transitive shortest paths
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/// @param dist Single-step distances between nodes (must be square)
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auto ShortestDistances(distance_array & dist) -> void
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{
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// Floyd–Warshall_algorithm
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auto const range = boost::irange(dist.size());
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for (auto const k : range) {
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for (auto const i : range) {
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@ -37,20 +40,18 @@ auto ShortestDistances(std::vector<std::vector<std::uint64_t>> & dist)
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}
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}
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struct RawRoom {
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struct Room {
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/// @brief Name of the room
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std::string name;
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/// @brief Flow rate of the valve in the room
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std::uint64_t flow;
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/// @brief Directly adjacent rooms
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std::vector<std::string> connections;
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};
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struct Room {
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std::uint64_t flow;
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std::vector<std::uint64_t> connections;
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};
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auto Parse(std::istream & in) -> std::vector<RawRoom>
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auto Parse(std::istream & in) -> std::vector<Room>
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{
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std::vector<RawRoom> result;
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std::vector<Room> result;
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std::string line;
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while (std::getline(in, line)) {
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namespace phx = boost::phoenix;
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@ -58,18 +59,17 @@ auto Parse(std::istream & in) -> std::vector<RawRoom>
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using namespace qi::labels;
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using It = std::string::const_iterator;
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auto const name = qi::as_string[+qi::alpha];
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qi::rule<It, RawRoom()> room_description =
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qi::rule<It, std::string()> const name = qi::as_string[+qi::alpha];
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qi::rule<It, Room()> const room_description =
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"Valve " >>
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name [ phx::bind(&RawRoom::name, _val) = _1 ] >>
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name [ phx::bind(&Room::name, _val) = _1 ] >>
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" has flow rate=" >>
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qi::ulong_long [ phx::bind(&RawRoom::flow, _val) = _1 ] >>
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qi::ulong_long [ phx::bind(&Room::flow, _val) = _1 ] >>
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"; tunnel" >> -qi::string("s") >>
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" lead" >> -qi::string("s") >>
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" to valve" >> -qi::string("s") >>
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" " >>
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(name % ", ") [ phx::bind(&RawRoom::connections, _val) = _1 ];
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(name % ", ") [ phx::bind(&Room::connections, _val) = _1 ];
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It b = line.begin();
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It e = line.end();
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@ -81,34 +81,40 @@ auto Parse(std::istream & in) -> std::vector<RawRoom>
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return result;
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}
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auto GenerateGraph(std::vector<RawRoom> const& raw_rooms) -> std::pair<std::size_t, std::vector<Room>>
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/// @brief Computes the distances between rooms and finds the address of the starting room
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/// @returns starting index and distances
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auto GenerateDistances(
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std::vector<Room> const& rooms
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) -> std::pair<std::size_t, distance_array>
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{
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std::pair<std::size_t, std::vector<Room>> result {};
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auto const N = rooms.size();
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// Associate the names and indexes of each room
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std::unordered_map<std::string, std::size_t> names;
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std::vector<std::vector<std::uint64_t>> distances(
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raw_rooms.size(), std::vector<std::uint64_t>(raw_rooms.size(), raw_rooms.size()));
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for (auto const i : boost::irange(raw_rooms.size())) {
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names[raw_rooms[i].name] = i;
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if (raw_rooms[i].name == "AA") result.first = i;
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for (auto [i,room] : rooms | boost::adaptors::indexed()) {
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names[room.name] = i;
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}
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for (auto const i : boost::irange(raw_rooms.size())) {
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auto & ds = distances[i];
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ds[i] = 0;
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for (auto const& name : raw_rooms[i].connections) {
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ds[names[name]] = 1;
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distance_array distances{boost::extents[N][N]};
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// N is longer than any optimal distance by at least 1
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std::fill_n(distances.data(), distances.num_elements(), N);
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for (auto [i, room] : rooms | boost::adaptors::indexed()) {
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auto di = distances[i];
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// each room is one away from adjacent rooms
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for (auto const& name : room.connections) {
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di[names[name]] = 1;
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}
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// zero distance to self
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di[i] = 0;
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}
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ShortestDistances(distances);
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for (auto const i : boost::irange(raw_rooms.size())) {
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result.second.push_back({raw_rooms[i].flow, std::move(distances[i])});
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}
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return result;
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return {names.at("AA"), std::move(distances)};
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}
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using Valves = std::bitset<64>;
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@ -120,9 +126,17 @@ struct State {
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Valves valves;
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};
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/// @brief Compute all the flows achievable with a set of values
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/// @param start Index of starting room
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/// @param initial_time Initial amount of time
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/// @param rooms Array of rooms from input file
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/// @param distances Shortest paths between all pairs of rooms
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/// @return Mapping of maximum flow achievable using a particular set of valves
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auto Routes(
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std::size_t const start,
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std::vector<Room> const& rooms, std::uint64_t initial_time
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std::uint64_t const initial_time,
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std::vector<Room> const& rooms,
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distance_array const& distances
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) -> std::unordered_map<Valves, std::uint64_t>
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{
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std::vector<State> states { State{initial_time, 0, start, {}} };
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while (!states.empty()) {
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auto const state = states.back();
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states.pop_back();
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auto const i = state.location;
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auto const& room = rooms[state.location];
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for (auto const i : boost::irange(rooms.size())) {
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for (auto [j, room] : rooms | boost::adaptors::indexed()) {
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// don't revisit a valve
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if (state.valves.test(i)) { continue; }
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if (state.valves.test(j)) { continue; }
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// don't visit rooms with useless valves
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if (rooms[i].flow == 0) { continue; }
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if (room.flow == 0) { continue; }
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// don't visit rooms we can't get to in time
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auto const cost = room.connections[i];
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auto const cost = distances[i][j];
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if (cost+1 >= state.time) { continue; }
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auto const time = state.time - cost - 1;
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auto const flow = state.flow + rooms[i].flow * time;
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auto const flow = state.flow + room.flow * time;
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auto valves = state.valves;
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valves.set(i);
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valves.set(j);
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// remember the best we've seen for this valve-set
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if (result[valves] < flow) {
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result[valves] = flow;
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}
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states.push_back({time, flow, i, valves});
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states.push_back({time, flow, static_cast<std::size_t>(j), valves});
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}
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}
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return result;
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}
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auto Part1(std::size_t start, std::vector<Room> const& rooms) -> std::uint64_t
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/// @brief Maximize the water flow using a single actor and 30 minutes
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/// @param start Index of the starting room
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/// @param rooms Rooms from input file
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/// @param distances Shortest distances between pairs of rooms
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/// @return Maximum flow achievable
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auto Part1(
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std::size_t const start,
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std::vector<Room> const& rooms,
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distance_array const& distances
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) -> std::uint64_t
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{
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auto const routes = Routes(start, rooms, 30);
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auto const routes = Routes(start, 30, rooms, distances);
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return *boost::range::max_element(routes | boost::adaptors::map_values);
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}
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auto Part2(std::size_t start, std::vector<Room> const& rooms) -> std::uint64_t
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/// @brief Maximize the water flow using two actos and 26 minutes
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/// @param start Index of the starting room
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/// @param rooms Rooms from input file
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/// @param distances Shortest distances between pairs of rooms
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/// @return Maximum flow achievable
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auto Part2(
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std::size_t const start,
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std::vector<Room> const& rooms,
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distance_array const& distances
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) -> std::uint64_t
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{
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auto const routes = Routes(start, rooms, 26);
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auto const routes = Routes(start, 26, rooms, distances);
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auto const end = routes.end();
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std::uint64_t result {0};
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for (auto it1 = routes.begin(); it1 != end; std::advance(it1, 1)) {
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@ -200,15 +231,17 @@ Valve HH has flow rate=22; tunnel leads to valve GG
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Valve II has flow rate=0; tunnels lead to valves AA, JJ
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Valve JJ has flow rate=21; tunnel leads to valve II
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)"};
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auto const [start, graph] = GenerateGraph(Parse(in));
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CHECK(1651 == Part1(start, graph));
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CHECK(1707 == Part2(start, graph));
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auto const rooms = Parse(in);
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auto const [start, distances] = GenerateDistances(rooms);
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CHECK(1651 == Part1(start, rooms, distances));
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CHECK(1707 == Part2(start, rooms, distances));
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}
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}
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auto main(int argc, char** argv) -> int
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{
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auto const [start, rooms] = GenerateGraph(Parse(*aocpp::Startup(argc, argv)));
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std::cout << "Part 1: " << Part1(start, rooms) << std::endl;
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std::cout << "Part 2: " << Part2(start, rooms) << std::endl;
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auto const rooms = Parse(*aocpp::Startup(argc, argv));
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auto const [start, distances] = GenerateDistances(rooms);
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std::cout << "Part 1: " << Part1(start, rooms, distances) << std::endl;
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std::cout << "Part 2: " << Part2(start, rooms, distances) << std::endl;
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}
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