make a common lib for non-intcode problems

This commit is contained in:
2022-11-06 21:12:30 -08:00
parent 041c055f43
commit ebb068cfc5
24 changed files with 131 additions and 42 deletions

2
intcode/CMakeLists.txt Normal file
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add_library(intcode src/Parser.cpp src/Interpreter.cpp src/Machine.cpp)
target_include_directories(intcode PUBLIC include)

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#ifndef OVERLOAD_HPP_
#define OVERLOAD_HPP_
template <class... Ts> struct overloaded : Ts... { using Ts::operator()...; };
template <class... Ts> overloaded(Ts...) -> overloaded<Ts...>;
#endif

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#ifndef INTCODE_INTERPRETER_HPP_
#define INTCODE_INTERPRETER_HPP_
#include <variant>
#include <concepts>
#include <intcode/Machine.hpp>
#include <Overload.hpp>
namespace intcode {
struct Input {
ValueType &input;
};
struct Output {
ValueType output;
};
struct Halt {};
auto StepInput(Machine & m, ValueType input) -> void;
auto StepOutput(Machine & m) -> ValueType;
auto Step(Machine & m) -> std::variant<Input, Output, Halt>;
struct BadInstruction : public std::runtime_error {
explicit BadInstruction(char const* what);
};
template <std::invocable<ValueType&> Fin, std::invocable<ValueType> Fout, std::invocable<> Fhalt>
auto Advance(Machine & machine, Fin input, Fout output, Fhalt halt) {
return std::visit(overloaded{
[&](Halt) { return halt(); },
[&](Input i) { return input(i.input); },
[&](Output o) { return output(o.output); },
}, Step(machine));
}
template <std::invocable<> Fin, std::invocable<ValueType> Fout>
auto Run(Machine & machine, Fin input, Fout output) -> void {
while (Advance(machine,
[&](ValueType &i) { i = input(); return true; },
[&](ValueType o) { output(o); return true; },
[]() { return false; }
)) {}
}
} // namespace
#endif

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#ifndef INTCODE_MACHINE_HPP_
#define INTCODE_MACHINE_HPP_
#include <cstddef>
#include <unordered_map>
#include <vector>
#include <iostream>
namespace intcode {
using ValueType = std::int64_t;
class Machine {
std::vector<ValueType> rom_;
std::unordered_map<std::size_t, ValueType> ram_;
std::size_t pc_;
std::size_t base_;
public:
Machine();
/// Initialize a new machine with a given program starting
/// execution and program counter 0.
explicit Machine(std::vector<ValueType> program);
/// Access memory at absolute address
/// @param address
/// @return reference to memory at given address
auto At(std::size_t address) -> ValueType &;
/// Access memory at address relative to base pointer
/// @param offset from base pointer
/// @return reference to memory at given offset
auto Rel(std::size_t offset) -> ValueType &;
auto Next() -> ValueType &;
auto Goto(std::size_t address) -> void;
auto Rebase(std::size_t offset) -> void;
};
} // namespace
#endif

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#ifndef INTCODE_PARSER_HPP_
#define INTCODE_PARSER_HPP_
#include <istream>
#include <vector>
#include "Machine.hpp"
namespace intcode {
auto ParseStream(std::istream &in) -> std::vector<ValueType>;
} // namespace
#endif

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#ifndef INTCODE_INTCODE_HPP_
#define INTCODE_INTCODE_HPP_
#include <intcode/Interpreter.hpp>
#include <intcode/Machine.hpp>
#include <intcode/Parser.hpp>
#include <Overload.hpp>
#endif

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#include <intcode/Interpreter.hpp>
namespace intcode {
BadInstruction::BadInstruction(char const* what)
: std::runtime_error{what} {}
auto StepInput(Machine & m, ValueType input) -> void {
std::get<Input>(Step(m)).input = input;
}
auto StepOutput(Machine & m) -> ValueType {
return std::get<Output>(Step(m)).output;
}
auto Step(Machine & m) -> std::variant<Input, Output, Halt> {
for (;;) {
auto instruction = m.Next();
auto modes = instruction / 10;
auto arg = [&]() -> ValueType & {
auto &v = m.Next();
switch ((modes /= 10) % 10) {
case 0:
return m.At(v);
case 1:
return v;
case 2:
return m.Rel(v);
default:
throw BadInstruction{"invalid addressing mode"};
}
};
switch (instruction % 100) {
case 1: {
arg() = arg() + arg();
break;
}
case 2: {
arg() = arg() * arg();
break;
}
case 3: {
return Input{arg()};
}
case 4: {
return Output{arg()};
}
case 5: {
auto a = arg();
auto b = arg();
if (a) { m.Goto(b); }
break;
}
case 6: {
auto a = arg();
auto b = arg();
if (!a) { m.Goto(b); }
break;
}
case 7: {
auto a = arg();
auto b = arg();
arg() = a < b; // order matters
break;
}
case 8: {
arg() = arg() == arg();
break;
}
case 9:
m.Rebase(arg());
break;
case 99:
return Halt{};
default:
throw BadInstruction{"invalid opcode"};
}
}
}
} // namespace

30
intcode/src/Machine.cpp Normal file
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#include <intcode/Machine.hpp>
namespace intcode {
Machine::Machine() : rom_{}, ram_{}, pc_{0}, base_{0} {}
Machine::Machine(std::vector<ValueType> program)
: rom_{program}, ram_{}, pc_{0}, base_{0} {}
auto Machine::At(std::size_t i) -> ValueType & {
return i < rom_.size() ? rom_[i] : ram_[i];
}
auto Machine::Rel(std::size_t i) -> ValueType & {
return At(base_ + i);
}
auto Machine::Rebase(std::size_t offset) -> void {
base_ += offset;
}
auto Machine::Next() -> ValueType & {
return At(pc_++);
}
auto Machine::Goto(std::size_t address) -> void {
pc_ = address;
}
} // namespace

17
intcode/src/Parser.cpp Normal file
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#include <intcode/Parser.hpp>
#include <iostream>
namespace intcode {
auto ParseStream(std::istream &in) -> std::vector<ValueType> {
ValueType x;
std::string str;
std::vector<ValueType> result;
while (std::getline(in, str, ',')) {
result.push_back(std::stol(str));
}
return result;
}
} // namespace