aocpp/2017/18.cpp
Eric Mertens c6879b4359 2020-01
2022-11-18 21:09:04 -08:00

245 lines
6.4 KiB
C++

#include <algorithm>
#include <cctype>
#include <cstdint>
#include <deque>
#include <iostream>
#include <sstream>
#include <iterator>
#include <map>
#include <optional>
#include <variant>
#include <vector>
#include <doctest.h>
#include <aocpp/Startup.hpp>
#include <aocpp/Overloaded.hpp>
namespace {
using Name = std::string;
using Value = std::int64_t;
struct Literal { Value value; };
struct Variable { Name name; };
using Expression = std::variant<Literal, Variable>;
struct Send { Value sent; };
struct Receive { Value & target; };
using Effect = std::variant<Send, Receive>;
struct Set { Name x; Expression y; };
struct Add { Name x; Expression y; };
struct Mul { Name x; Expression y; };
struct Mod { Name x; Expression y; };
struct Jgz { Expression x; Expression y; };
struct Rcv { Name x; };
struct Snd { Expression x; };
using Instruction = std::variant<Set, Add, Mul, Mod, Jgz, Rcv, Snd>;
struct State {
std::map<Name, Value> registers;
std::size_t pc;
};
auto IsName(std::string const& word) {
return std::all_of(word.begin(), word.end(), [](auto c) { return std::isalpha(c); });
}
auto ParseName(std::istream & in) -> Name
{
std::string word;
in >> word;
if (IsName(word)) { return word; }
throw std::runtime_error{"bad name"};
}
auto ParseExpression(std::istream & in) -> Expression
{
std::string word;
in >> word;
if (IsName(word)) {
return Variable{word};
} else {
return Literal{std::stoll(word)};
}
}
auto Parse(std::istream & in) -> std::vector<Instruction> {
std::vector<Instruction> result;
std::string op;
while (in >> op) {
if ("set" == op) {
auto x = ParseName(in);
auto y = ParseExpression(in);
result.push_back(Set{x,y});
} else if ("add" == op) {
auto x = ParseName(in);
auto y = ParseExpression(in);
result.push_back(Add{x,y});
} else if ("mul" == op) {
auto x = ParseName(in);
auto y = ParseExpression(in);
result.push_back(Mul{x,y});
} else if ("mod" == op) {
auto x = ParseName(in);
auto y = ParseExpression(in);
result.push_back(Mod{x,y});
} else if ("jgz" == op) {
auto x = ParseExpression(in);
auto y = ParseExpression(in);
result.push_back(Jgz{x,y});
} else if ("rcv" == op) {
auto x = ParseName(in);
result.push_back(Rcv{x});
} else if ("snd" == op) {
auto x = ParseExpression(in);
result.push_back(Snd{x});
} else {
throw std::runtime_error{"unknown op"};
}
}
return result;
}
auto Eval(State const& state, Expression expression) -> Value {
return std::visit(overloaded{
[](Literal l) -> Value { return l.value; },
[&](Variable v) -> Value {
if (auto it = state.registers.find(v.name); it != state.registers.end()) {
return it->second;
} else {
return 0; }
},
}, expression);
}
auto Step(State & state, Instruction const& instruction) -> std::optional<Effect> {
using R = std::optional<Effect>;
return std::visit(overloaded{
[&](Set instruction) -> R { state.registers[instruction.x] = Eval(state, instruction.y); state.pc++; return {}; },
[&](Add instruction) -> R { state.registers[instruction.x] += Eval(state, instruction.y); state.pc++; return {}; },
[&](Mul instruction) -> R { state.registers[instruction.x] *= Eval(state, instruction.y); state.pc++; return {}; },
[&](Mod instruction) -> R { state.registers[instruction.x] %= Eval(state, instruction.y); state.pc++; return {}; },
[&](Jgz instruction) -> R { state.pc += Eval(state, instruction.x) > 0 ? Eval(state, instruction.y) : 1; return {}; },
[&](Snd instruction) -> R { state.pc++; return Send{Eval(state, instruction.x)}; },
[&](Rcv instruction) -> R { state.pc++; return Receive{state.registers[instruction.x]}; },
},
instruction);
}
auto BigStep(State & state, std::vector<Instruction> const& program) -> Effect {
while(state.pc < program.size()) {
if (auto effect = Step(state, program[state.pc])) {
return *effect;
}
}
throw std::runtime_error{"program crash"};
}
auto Part1(std::vector<Instruction> const& program) -> Value {
Value last_sound = -1;
State state {};
for (;;) {
auto effect = BigStep(state, program);
switch (effect.index()) {
case 0: last_sound = std::get<0>(effect).sent; break;
case 1: if (std::get<1>(effect).target > 0) { return last_sound; } break;
}
}
throw std::runtime_error{"part 1 failed"};
}
auto Spin(
State & state,
std::vector<Instruction> const& program,
std::deque<Value> & input,
std::deque<Value> & output
) -> std::pair<Value*, std::size_t>
{
std::size_t n = 0;
for(;;) {
auto effect = BigStep(state, program);
switch (effect.index()) {
case 0:
output.push_back(std::get<0>(effect).sent);
n++;
break;
case 1: {
auto & target = std::get<1>(effect).target;
if (input.empty()) {
return {&target, n};
} else {
target = input.front();
input.pop_front();
}
break;
}
}
}
}
auto Part2(std::vector<Instruction> const& program) -> std::size_t {
State m0{};
State m1{{{"p",1}}};
std::deque<Value> inputs0;
std::deque<Value> inputs1;
auto [stuck0, _] = Spin(m0, program, inputs0, inputs1);
auto [stuck1, n] = Spin(m1, program, inputs1, inputs0);
while(!(inputs0.empty() && inputs1.empty())) {
if (!inputs0.empty()) {
*stuck0 = inputs0.front(); inputs0.pop_front();
stuck0 = Spin(m0, program, inputs0, inputs1).first;
}
if (!inputs1.empty()) {
*stuck1 = inputs1.front(); inputs1.pop_front();
auto res = Spin(m1, program, inputs1, inputs0);
stuck1 = res.first;
n += res.second;
}
}
return n;
}
} // namespace
TEST_SUITE("documented examples") {
TEST_CASE("part 1") {
std::istringstream in {
"set a 1\n"
"add a 2\n"
"mul a a\n"
"mod a 5\n"
"snd a\n"
"set a 0\n"
"rcv a\n"
"jgz a -1\n"
"set a 1\n"
"jgz a -2\n"};
REQUIRE(Part1(Parse(in)) == 4);
}
TEST_CASE("part 2") {
std::istringstream in {
"snd 1\n"
"snd 2\n"
"snd p\n"
"rcv a\n"
"rcv b\n"
"rcv c\n"
"rcv d\n"};
REQUIRE(Part2(Parse(in)) == 3);
}
}
auto main(int argc, char** argv) -> int {
auto program = Parse(aocpp::Startup(argc, argv));
std::cout << "Part 1: " << Part1(program) << std::endl;
std::cout << "Part 2: " << Part2(program) << std::endl;
}