aocpp/intcode/src/Interpreter.cpp
Eric Mertens 5de6db8780 3
2022-11-07 17:19:17 -08:00

86 lines
1.6 KiB
C++

#include <intcode/Interpreter.hpp>
namespace intcode {
BadInstruction::BadInstruction(char const* const what)
: std::runtime_error{what} {}
auto StepInput(Machine & m, ValueType const input) -> void {
std::get<Input>(Step(m)).input = input;
}
auto StepOutput(Machine & m) -> ValueType {
return std::get<Output>(Step(m)).output;
}
auto Step(Machine & m) -> std::variant<Input, Output, Halt> {
for (;;) {
auto next = m.Next();
auto const instruction = next % 100; next /= 100;
auto const arg = [&]() -> ValueType & {
auto &v = m.Next();
auto const mode = next % 10; next /= 10;
switch (mode) {
case 0: return m.At(v);
case 1: return v;
case 2: return m.Rel(v);
default: throw BadInstruction{"invalid addressing mode"};
}
};
switch (instruction) {
case 1:
arg() = arg() + arg();
break;
case 2:
arg() = arg() * arg();
break;
case 3:
return Input{arg()};
case 4:
return Output{arg()};
case 5: {
auto const a = arg();
auto const b = arg();
if (a) { m.Goto(b); }
break;
}
case 6: {
auto const a = arg();
auto const b = arg();
if (!a) { m.Goto(b); }
break;
}
case 7: {
auto const a = arg();
arg() = a < arg();
break;
}
case 8:
arg() = arg() == arg();
break;
case 9:
m.Rebase(arg());
break;
case 99:
return Halt{};
default:
std::cout << instruction << std::endl;
throw BadInstruction{"invalid opcode"};
}
}
}
} // namespace