module Main where import Data.Map qualified as Map import Graphics.Vty import Control.Exception import Data.List.NonEmpty (NonEmpty(..)) import Data.List.NonEmpty qualified as NonEmpty import Model import Rendering world0 :: World world0 = World { worldMe = 'b', worldBoxes = Map.fromList [('1', Box { boxColor = withForeColor defAttr green, boxLocation = Location '1' (-1) 0, boxWalls = makeWalls [ "▓▓ ▓▓", "▓ ▓", "▓ ▓", "▓ ▓", "▓ ▓ ▓", "▓ ▓", "▓ ▓ ▓" ] }), ('2', Box { boxColor = withForeColor defAttr cyan, boxLocation = Location '1' 1 1, boxWalls = makeWalls [ "▓▓▓ ▓▓▓", "▓ ▓", "▓ ▓", " ", "▓ ▓", "▓ ▓", "▓▓▓ ▓▓▓" ] }), ('3', Box { boxColor = withForeColor defAttr blue, boxLocation = Location '2' 1 1, boxWalls = makeWalls [ "▓▓ ▓▓", "▓ ▓ ▓", "▓ ▓", "▓ ▓", "▓ ▓", "▓ ▓", "▓▓▓ ▓▓▓" ] }), ('4', Box { boxColor = withForeColor defAttr black, boxLocation = Location '3' (-3) 0, boxWalls = makeWalls [ "▓▓ ▓▓", "▓ ▓ ▓", "▓ ▓", "▓ ▓", "▓ ▓", "▓ ▓", "▓▓▓ ▓▓▓" ] }), ('b', Box { boxColor = withForeColor defAttr red, boxLocation = Location '1' 0 1, boxWalls = solid 7 }), ('x', Box { boxColor = withForeColor defAttr yellow, boxLocation = Location '1' 0 (-1), boxWalls = solid 7 }), ('y', Box { boxColor = withForeColor defAttr magenta, boxLocation = Location '1' 0 (-2), boxWalls = solid 7 }) ] } main :: IO () main = bracket (mkVty =<< userConfig) shutdown \vty -> do loop vty (pure world0) pure () loop :: Vty -> NonEmpty World -> IO () loop vty (world :| history) = do update vty (picForImage (drawNestedWorld world)) ev <- nextEvent vty case ev of EvKey key _modifier -> case key of KUp -> loop vty (move world (-1,0) :| world : history) KDown -> loop vty (move world (1,0) :| world : history) KLeft -> loop vty (move world (0,-1) :| world : history) KRight -> loop vty (move world (0,1) :| world : history) KChar 'z' | Just worlds <- NonEmpty.nonEmpty history -> loop vty worlds KEsc -> pure () _ -> loop vty (world :| history) _ -> loop vty (world :| history)