Make Transparent feature available to new keymaps.
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@@ -201,6 +201,19 @@ void action_exec(keyevent_t event)
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}
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}
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static action_t get_action(key_t key)
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{
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action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
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/* Transparently use default layer */
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if (action.code == ACTION_TRANSPARENT) {
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// TODO: layer stacking
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action = keymap_get_action(default_layer, key.pos.row, key.pos.col);
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debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
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}
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return action;
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}
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static void process_action(keyrecord_t *record)
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{
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keyevent_t event = record->event;
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@@ -208,8 +221,7 @@ static void process_action(keyrecord_t *record)
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if (IS_NOEVENT(event)) { return; }
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action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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//debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
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action_t action = get_action(event.key);
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debug("ACTION: "); debug_action(action); debug("\n");
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switch (action.kind.id) {
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@@ -809,7 +821,8 @@ void layer_switch(uint8_t new_layer)
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bool is_tap_key(key_t key)
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{
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action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
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action_t action = get_action(key);
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switch (action.kind.id) {
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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