Cheapino: encoder works
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keyboards/cheapino/encoder.c
Normal file
57
keyboards/cheapino/encoder.c
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@ -0,0 +1,57 @@
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#include "matrix.h"
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#include "quantum.h"
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#define COL_SHIFTER ((uint16_t)1)
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static bool colABpressed = false;
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void blank_column(matrix_row_t current_matrix[], uint8_t col) {
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uint16_t column_index_bitmask = COL_SHIFTER << col;
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for (uint8_t row_index = 0; row_index < MATRIX_ROWS-1; row_index++) {
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current_matrix[row_index] &= ~column_index_bitmask;
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}
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}
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bool is_entire_column_held(matrix_row_t current_matrix[], uint8_t col) {
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uint16_t column_index_bitmask = COL_SHIFTER << col;
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for (uint8_t row_index = 0; row_index < MATRIX_ROWS-1; row_index++) {
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if (!(current_matrix[row_index] & column_index_bitmask)) return false;
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}
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return true;
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}
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// Because of a bug in the routing of the cheapino, encoder action
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// triggers entire columns... fix it in software here, assumption is that
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// you never press an entire column, sounds safe?
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void fix_encoder_action(matrix_row_t current_matrix[]) {
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// 7th column means encoder was pressed
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if (is_entire_column_held(current_matrix, 7)) {
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blank_column(current_matrix, 7);
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current_matrix[3] |= COL_SHIFTER;
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} else {
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current_matrix[3] &= ~COL_SHIFTER;
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}
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// Now check rotary action:
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bool colA = is_entire_column_held(current_matrix, 9);
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bool colB = is_entire_column_held(current_matrix, 11);
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if (colA && colB) {
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colABpressed = true;
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blank_column(current_matrix, 9);
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blank_column(current_matrix, 11);
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} else if (colA) {
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if (colABpressed) {
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colABpressed = false;
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tap_code(KC_U);
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}
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blank_column(current_matrix, 9);
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} else if (colB) {
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if (colABpressed) {
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colABpressed = false;
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tap_code(KC_D);
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}
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blank_column(current_matrix, 11);
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}
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}
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5
keyboards/cheapino/encoder.h
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5
keyboards/cheapino/encoder.h
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@ -0,0 +1,5 @@
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//
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// Created by Thomas Haukland on 25/03/2023.
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//
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void fix_encoder_action(matrix_row_t current_matrix[]);
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@ -2,7 +2,7 @@
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"version": 1,
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"notes": "My awesome keymap",
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"documentation": "\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n",
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"keyboard": "cheapino",
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"keyboard": "bastardkb/skeletyl/blackpill",
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"keymap": "default",
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"layout": "LAYOUT_split_3x5_3",
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"layers": [
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@ -129,7 +129,7 @@
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"KC_AT",
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"KC_UNDS",
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"KC_PIPE",
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"KC_QUOT",
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"KC_GRV",
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"KC_PERC",
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"KC_TRNS",
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"KC_TRNS",
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@ -160,7 +160,7 @@
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],
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[
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"KC_EQL",
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"KC_COLN",
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"KC_CIRC",
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"KC_LT",
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"KC_GT",
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"KC_SCLN",
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@ -274,4 +274,4 @@
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]
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],
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"author": "thomas.haukland@gmail.com"
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}
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}
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@ -25,11 +25,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config.h"
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#include "quantum.h"
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#include "debounce.h"
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#include "encoder.h"
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#define ROW_SHIFTER ((uint16_t)1)
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#define COL_SHIFTER ((uint16_t)1)
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static const pin_t row_pins[] = MATRIX_ROW_PINS;
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static const pin_t col_pins[] = MATRIX_COL_PINS;
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static matrix_row_t previous_matrix[MATRIX_ROWS];
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void keyboard_post_init_user(void) {
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// Customise these values to desired behaviour
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debug_enable=true;
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debug_matrix=true;
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debug_keyboard=true;
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//debug_mouse=true;
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}
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static void select_row(uint8_t row) {
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setPinOutput(row_pins[row]);
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@ -59,25 +69,14 @@ static void unselect_cols(void) {
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}
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}
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static void init_pins(void) {
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unselect_cols();
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unselect_rows();
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}
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static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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// Store last value of row prior to reading
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matrix_row_t last_row_value = current_matrix[current_row];
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// Clear data in matrix row
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//current_matrix[current_row] = 0;
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static void read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
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// Select row and wait for row selection to stabilize
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select_row(current_row);
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wait_us(30);
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// For each col...
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for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) {
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uint16_t column_index_bitmask = ROW_SHIFTER << ((col_index * 2) + 1);
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uint16_t column_index_bitmask = COL_SHIFTER << ((col_index * 2) + 1);
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// Check row pin state
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if (readPin(col_pins[col_index*2])) {
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// Pin HI, clear col bit
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@ -90,23 +89,16 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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// Unselect row
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unselect_row(current_row);
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return (last_row_value != current_matrix[current_row]);
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}
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static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
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bool matrix_changed = false;
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static void read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
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// Select col and wait for col selection to stabilize
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select_col(current_col*2);
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wait_us(30);
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uint16_t column_index_bitmask = COL_SHIFTER << (current_col * 2);
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// For each row...
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for (uint8_t row_index = 0; row_index < MATRIX_ROWS-1; row_index++) {
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// Store last value of row prior to reading
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matrix_row_t last_row_value = current_matrix[row_index];
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uint16_t column_index_bitmask = ROW_SHIFTER << (current_col * 2);
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// Check row pin state
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if (readPin(row_pins[row_index])) {
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// Pin HI, clear col bit
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@ -115,41 +107,46 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
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// Pin LO, set col bit
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current_matrix[row_index] |= column_index_bitmask;
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}
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// Determine if the matrix changed state
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if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
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matrix_changed = true;
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}
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}
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// Unselect col
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unselect_col(current_col*2);
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return matrix_changed;
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}
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void matrix_init_custom(void) {
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// initialize key pins
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init_pins();
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unselect_cols();
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unselect_rows();
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setPinInput(row_pins[MATRIX_ROWS-1]);
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writePinHigh(row_pins[MATRIX_ROWS-1]);
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debounce_init(MATRIX_ROWS);
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}
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void store_old_matrix(matrix_row_t current_matrix[]) {
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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previous_matrix[i] = current_matrix[i];
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}
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}
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bool has_matrix_changed(matrix_row_t current_matrix[]) {
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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if (previous_matrix[i] != current_matrix[i]) return true;
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}
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return false;
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}
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bool matrix_scan_custom(matrix_row_t current_matrix[]) {
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bool changed = false;
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store_old_matrix(current_matrix);
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// Set row, read cols
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for (uint8_t current_row = 0; current_row < MATRIX_ROWS-1; current_row++) {
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changed |= read_cols_on_row(current_matrix, current_row);
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read_cols_on_row(current_matrix, current_row);
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}
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// Set col, read rows
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for (uint8_t current_col = 0; current_col < MATRIX_COLS/2; current_col++) {
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changed |= read_rows_on_col(current_matrix, current_col);
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read_rows_on_col(current_matrix, current_col);
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}
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//debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
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fix_encoder_action(current_matrix);
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return changed;
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}
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return has_matrix_changed(current_matrix);
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}
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@ -1,2 +1,3 @@
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CUSTOM_MATRIX = lite
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SRC += matrix.c
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SRC += encoder.c
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SRC += matrix.c
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