2022-09-25 20:31:49 +02:00

80 lines
2.6 KiB
C

/*
* Copyright 2022 Thomas.Haukland@gmail.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xA8F8
#define PRODUCT_ID 0x1830
#define DEVICE_VER 0x0001
#define MANUFACTURER "tompi"
#define PRODUCT "Zompi"
#define SOFT_SERIAL_PIN GP0
#define CRC8_USE_TABLE
#define CRC8_OPTIMIZE_SPEED
//#define MASTER_RIGHT
#define MATRIX_ROWS 8
#define MATRIX_COLS 5
#define MATRIX_ROW_PINS { GP9, GP10, GP4, GP5 }
#define MATRIX_COL_PINS { GP6, GP7, GP8, GP11, GP12 }
#ifdef OLED_ENABLE
# define OLED_DISPLAY_128X32
#define I2C1_SCL_PIN GP3
#define I2C1_SDA_PIN GP2
#define I2C_DRIVER I2CD2
#define OLED_BRIGHTNESS 128
//#define OLED_FONT_H "keyboards/mlego/m65/lib/glcdfont.c"
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 6
# define RGBLED_SPLIT { 3,3 }
# define RGB_DI_PIN GP14
# define DRIVER_LED_TOTAL 6
/* Enable Framebuffer and keypress effects */
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif