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#include "ping_thread.hpp"
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#include "irc_parse_thread.hpp"
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#include "write_irc.hpp"
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auto ping_thread(Connection * connection) -> void
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{
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connection->add_listener<IrcMsgEvent>([connection](IrcMsgEvent& event)
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{
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auto& irc = event.irc;
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if (IrcCommand::PING == event.command)
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{
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send_pong(*connection, irc.args[0]);
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event.handled_ = true;
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}
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});
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}
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