--> | Main |
advance | Main |
applyDifficulty | Main |
applySpell | Main |
availableSpells | Main |
bossAttack | Main |
bossDamage | Main |
bossDead | Main |
bossHp | Main |
dec | Main |
difficulty | Main |
Drain | Main |
GameState | |
1 (Type/Class) | Main |
2 (Data Constructor) | Main |
initialState | Main |
MagicMissile | Main |
main | Main |
manaPool | Main |
playerDead | Main |
playerHp | Main |
Poison | Main |
poisonTimer | Main |
Recharge | Main |
rechargeTimer | Main |
runSim | Main |
Shield | Main |
shieldTimer | Main |
Spell | Main |
spellCost | Main |
spellDamage | Main |
spellHeal | Main |
stepTimers | Main |