cleanup
This commit is contained in:
parent
6865e3594e
commit
85deec0dae
90
2019/18.cpp
90
2019/18.cpp
|
@ -18,6 +18,8 @@
|
|||
#include <aocpp/Startup.hpp>
|
||||
#include <aocpp/Coord.hpp>
|
||||
|
||||
using namespace aocpp;
|
||||
|
||||
// lowercase key
|
||||
// uppercase door
|
||||
// start at @
|
||||
|
@ -26,8 +28,8 @@
|
|||
|
||||
namespace {
|
||||
|
||||
using namespace aocpp;
|
||||
using Map = std::vector<std::string>;
|
||||
Coord(* const directions[4])(Coord) = {Up, Down, Left, Right};
|
||||
|
||||
using Features = std::map<char, Coord>;
|
||||
using Doors = std::bitset<26>;
|
||||
using Distances = std::map<char,std::map<char, std::pair<std::int64_t, Doors>>>;
|
||||
|
@ -36,22 +38,29 @@ auto SetKey(Doors& doors, char key) {
|
|||
return doors.set(std::toupper(key) - 'A');
|
||||
}
|
||||
|
||||
auto ReadMap(std::istream & in) -> Map {
|
||||
struct Map {
|
||||
std::vector<std::string> rows;
|
||||
|
||||
auto operator[](Coord c) -> char& { return rows[c.y][c.x]; }
|
||||
auto operator[](Coord c) const -> char { return rows[c.y][c.x]; }
|
||||
|
||||
static auto Parse(std::istream & in) -> Map {
|
||||
Map result;
|
||||
std::string line;
|
||||
while (std::getline(in, line)) {
|
||||
result.emplace_back(std::move(line));
|
||||
result.rows.emplace_back(std::move(line));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
return {result};
|
||||
}
|
||||
};
|
||||
|
||||
auto FindFeatures(Map const& map) -> Features {
|
||||
std::map<char,Coord> features;
|
||||
for (std::int64_t y = 0; y < map.size(); y++) {
|
||||
for (std::int64_t x = 0; x < map[y].size(); x++) {
|
||||
auto const c = map[y][x];
|
||||
Features features;
|
||||
for (std::int64_t y = 0; y < map.rows.size(); y++) {
|
||||
for (std::int64_t x = 0; x < map.rows[y].size(); x++) {
|
||||
auto const c = map[{x,y}];
|
||||
if ('#' != c && '.' != c) {
|
||||
features[c] = Coord{x,y};
|
||||
features[c] = {x,y};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,15 +68,15 @@ auto FindFeatures(Map const& map) -> Features {
|
|||
}
|
||||
|
||||
auto FindDistancesFrom(
|
||||
Map const& map, Features const& features,
|
||||
Map const& map,
|
||||
Features const& features,
|
||||
Distances & distances,
|
||||
char start_letter,
|
||||
Coord start
|
||||
char const start_letter,
|
||||
Coord const start
|
||||
) {
|
||||
std::map<char, std::pair<std::int64_t, Doors>> result;
|
||||
|
||||
std::deque<std::tuple<std::int64_t, Coord, Doors>> todo
|
||||
{{0, start, {}}};
|
||||
std::deque<std::tuple<std::int64_t, Coord, Doors>> todo {{0, start, {}}};
|
||||
|
||||
std::set<Coord> seen;
|
||||
|
||||
|
@ -77,7 +86,7 @@ auto FindDistancesFrom(
|
|||
// Don't visit the same coordinate twice
|
||||
if (!seen.insert(here).second) continue;
|
||||
|
||||
auto const c = map[here.y][here.x];
|
||||
auto const c = map[here];
|
||||
if (c == '#') continue; // avoid walls
|
||||
|
||||
// success, we've found a key, record the path
|
||||
|
@ -92,7 +101,7 @@ auto FindDistancesFrom(
|
|||
}
|
||||
|
||||
// Visit all neighbors
|
||||
for (auto && fn : {Up,Down,Left,Right}) {
|
||||
for (auto const fn : directions) {
|
||||
todo.emplace_back(steps+1, fn(here), doors);
|
||||
}
|
||||
}
|
||||
|
@ -100,15 +109,13 @@ auto FindDistancesFrom(
|
|||
return result;
|
||||
}
|
||||
|
||||
auto FindDistances(Map const& map, Features const& features) -> Distances {
|
||||
auto FindDistances(Map const& map, Features const& features) {
|
||||
Distances distances;
|
||||
|
||||
for (auto && [start_letter, start_coord] : features) {
|
||||
for (auto const [start_letter, start_coord] : features) {
|
||||
if (!std::isupper(start_letter)) {
|
||||
FindDistancesFrom(map, features, distances, start_letter, start_coord);
|
||||
}
|
||||
}
|
||||
|
||||
return distances;
|
||||
}
|
||||
|
||||
|
@ -121,11 +128,12 @@ auto SolveMaze(
|
|||
using Visited = std::pair<std::string, unsigned long long>;
|
||||
std::set<Visited> seen;
|
||||
|
||||
using QElt = std::tuple<std::int64_t, std::string, Doors>;
|
||||
struct Cmp { auto operator()(QElt const& x, QElt const& y) -> bool {
|
||||
return std::get<0>(x) > std::get<0>(y);
|
||||
}};
|
||||
std::priority_queue<QElt, std::vector<QElt>, Cmp> todo;
|
||||
// Priority queue returning lowest path cost states first.
|
||||
using PqElt = std::tuple<std::int64_t, std::string, Doors>;
|
||||
using PqCmp = decltype([](PqElt const& x, PqElt const& y) {
|
||||
return std::get<0>(x) > std::get<0>(y); });
|
||||
std::priority_queue<PqElt, std::vector<PqElt>, PqCmp> todo;
|
||||
|
||||
todo.emplace(0, initial_locations, Doors());
|
||||
|
||||
while(!todo.empty()) {
|
||||
|
@ -138,10 +146,10 @@ auto SolveMaze(
|
|||
if (seen.emplace(locations, keys.to_ullong()).second) {
|
||||
|
||||
for (auto& location : locations) {
|
||||
auto save = location;
|
||||
auto const save = location;
|
||||
|
||||
for (auto [next, costneed] : distances.at(location)) {
|
||||
auto [cost, need] = costneed;
|
||||
for (auto const [next, costneed] : distances.at(location)) {
|
||||
auto const [cost, need] = costneed;
|
||||
if ((need & ~keys).none()) { // no missing keys
|
||||
location = next;
|
||||
auto keys_ = keys; SetKey(keys_, next);
|
||||
|
@ -156,16 +164,15 @@ auto SolveMaze(
|
|||
throw std::runtime_error{"no solution to part 1"};
|
||||
}
|
||||
|
||||
auto UpdateMap(Map& map, Features & features) {
|
||||
auto start = features['@'];
|
||||
map[start.y][start.x] = '#';
|
||||
map[start.y][start.x+1] = '#';
|
||||
map[start.y][start.x-1] = '#';
|
||||
map[start.y+1][start.x] = '#';
|
||||
map[start.y-1][start.x] = '#';
|
||||
// Part 2 instructs us to update the map splitting it into 4 quadrants
|
||||
auto Part2(Map& map, Features & features) {
|
||||
auto const start = features['@'];
|
||||
for (auto const fn : directions) {
|
||||
map[fn(start)] = '#';
|
||||
}
|
||||
features.erase('@');
|
||||
features['^'] = Up(Left(start));
|
||||
features['&'] = Down(Left(start));
|
||||
features['^'] = Up(Left (start));
|
||||
features['&'] = Down(Left (start));
|
||||
features['*'] = Up(Right(start));
|
||||
features['$'] = Down(Right(start));
|
||||
}
|
||||
|
@ -173,13 +180,12 @@ auto UpdateMap(Map& map, Features & features) {
|
|||
} // namespace
|
||||
|
||||
auto main(int argc, char** argv) -> int {
|
||||
auto map = ReadMap(Startup(argc, argv));
|
||||
auto map = Map::Parse(Startup(argc, argv));
|
||||
auto features = FindFeatures(map);
|
||||
auto distances = FindDistances(map, features);
|
||||
|
||||
std::cout << "Part 1: " << SolveMaze(distances, "@") << std::endl;
|
||||
|
||||
UpdateMap(map, features);
|
||||
Part2(map, features);
|
||||
distances = FindDistances(map, features);
|
||||
std::cout << "Part 2: " << SolveMaze(distances, "^&*$") << std::endl;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user