refactor rendering
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7f236b0fe2
commit
77a31583f4
35
app/Model.hs
35
app/Model.hs
@ -34,6 +34,7 @@ makeWalls rows = listArray ((ylo,xlo),(yhi,xhi)) (map (' '/=) (concat rows))
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(xlo,xhi) = mkRange w
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(ylo,yhi) = mkRange h
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mkRange :: Int -> (Int,Int)
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mkRange n = (- (n-1)`div`2, n`div`2)
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boxSize :: Box -> Int
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@ -42,6 +43,7 @@ boxSize box = yhi-ylo+1
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((ylo,_),(yhi,_)) = bounds (boxWalls box)
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solid :: Int -> Array Coord Bool
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solid n = makeWalls (replicate n (replicate n 'x'))
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-- Move an object
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@ -79,11 +81,11 @@ moveBlock ::
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Maybe (Map Location Location)
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-- moving into a wall, not possible
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moveBlock world visited loc _
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moveBlock world _ loc _
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| isWall loc world = Nothing
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-- move introduced a loop, trim off the tail and report success
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moveBlock world visited loc _
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moveBlock _ visited loc _
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| Just (n,_) <- Map.lookup loc visited
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= Just (fmap snd (Map.filter (\(a,_)->a >= n) visited))
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@ -98,18 +100,27 @@ moveBlock world visited loc dir =
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guard (not (isWall loc' world))
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moveBlock' world visited loc loc' dir name box
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moveBlock' ::
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World ->
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Map Location (Int, Location) ->
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Location ->
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Location ->
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Movement ->
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Char ->
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Box ->
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Maybe (Map Location Location)
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moveBlock' world visited loc loc' dir name box =
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msum [moveTo loc', moveInto loc', moveToEat loc']
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msum [moveTo, moveInto, moveToEat]
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where
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moveTo loc' =
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moveTo =
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do moveBlock world (addVisited loc loc' visited) loc' dir
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moveInto loc' =
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moveInto =
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do (n,b) <- boxAt world loc'
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let locI = enterLoc n b dir
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moveBlock' world visited loc locI dir name box -- beware epsilon!
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moveToEat loc' =
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moveToEat =
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do let dir' = invert dir
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let locE = enterLoc name box dir'
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(name', box') <- boxAt world loc'
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@ -130,21 +141,29 @@ boxAt :: World -> Location -> Maybe (Char, Box)
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boxAt world loc =
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listToMaybe [(n,b) | (n,b) <- Map.assocs (worldBoxes world), boxLocation b == loc]
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invert :: Movement -> Movement
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invert (dy,dx) = (-dy, -dx)
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midpoint :: Int -> Int -> Int
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midpoint lo hi = (hi+lo)`div`2
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addVisited ::
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Location {- ^ start -} ->
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Location {- ^ end -} ->
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Map Location (Int, Location) ->
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Map Location (Int, Location)
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addVisited k v m = Map.insert k (Map.size m, v) m
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nextLoc :: World -> Location -> (Int, Int) -> Maybe Location
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nextLoc world loc (dy, dx) = go Set.empty loc
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where
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go visited (Location b y x)
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go _ (Location b y x)
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| Just box <- Map.lookup b (worldBoxes world)
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, inRange (bounds (boxWalls box)) (y+dy, x+dx)
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= Just (Location b (y+dy) (x+dx))
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go visited (Location b y x)
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go visited (Location b _ _)
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| Just box <- Map.lookup b (worldBoxes world)
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, Set.notMember b visited
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= go (Set.insert b visited) (boxLocation box)
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@ -5,52 +5,36 @@ import Data.Map (Map)
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import Data.Map qualified as Map
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import Data.Set qualified as Set
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import Graphics.Vty
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import Data.List (intersperse)
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import Model
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renderBox :: World -> Map Location Char -> Box -> Char -> Image
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renderBox world locMap box boxName =
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unit :: Attr -> Int -> Char -> Image
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unit a scale x =
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vertCat (replicate scale (string a (replicate (2*scale) x)))
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renderCell :: World -> Map Location Char -> Char -> Box -> Int -> Int -> Int -> Image
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renderCell world locMap name box y x scale =
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if boxWalls box ! (y,x) then unit (boxColor box) scale '▓'
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else case Map.lookup (Location name y x) locMap of
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Nothing -> unit (boxColor box) scale '░'
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Just n ->
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if scale == 1
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then unit (boxColor (worldBoxes world Map.! n)) scale n
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else renderBox world locMap (worldBoxes world Map.! n) n
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(scale `div` boxSize box)
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renderBox :: World -> Map Location Char -> Box -> Char -> Int -> Image
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renderBox world locMap box name scale =
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vertCat
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[
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horizCat
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[
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if boxWalls box ! (y,x) then unit myAttr '▓'
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else case Map.lookup (Location boxName y x) locMap of
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Nothing -> unit myAttr '░'
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Just n -> unit (boxColor (worldBoxes world Map.! n)) n
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| x <- [xlo .. xhi]
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]
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| let ((ylo,xlo),(yhi,xhi)) = bounds (boxWalls box)
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, let myAttr = boxColor box
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, y <- [ylo .. yhi]
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, let unit a x = string a [x,x]
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]
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renderBox' :: World -> Map Location Char -> Box -> Char -> Int -> Image
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renderBox' world locMap box boxName scale
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| scale == 1 = renderBox world locMap box boxName
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| otherwise =
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vertCat
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[
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horizCat
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[
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if boxWalls box ! (y,x) then unit myAttr '▓'
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else case Map.lookup (Location boxName y x) locMap of
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Nothing -> unit myAttr '░'
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Just n -> renderBox' world locMap box' n (scale `div` boxSize box)
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where
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box' = worldBoxes world Map.! n
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renderCell world locMap name box y x scale
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| x <- [xlo .. xhi]
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]
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| let ((ylo,xlo),(yhi,xhi)) = bounds (boxWalls box)
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, let myAttr = boxColor box
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, y <- [ylo .. yhi]
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]
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where
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unit a x =
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vertCat (replicate scale (string a (replicate (2*scale) x)))
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drawNestedWorld :: World -> Image
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@ -62,26 +46,17 @@ drawNestedWorld world =
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cropRight (2*(2*49 + border)) $
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vertCat [
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horizCat [
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case stackedLoc world (Location name1 y x) of
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Nothing -> unit (withForeColor defAttr black) '?'
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case stackedLoc world (Location name1 y_ x_) of
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Nothing -> unit (withForeColor defAttr black) 49 '?'
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Just (Location n y x) ->
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let box = worldBoxes world Map.! n
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myAttr = boxColor box in
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if boxWalls box ! (y,x) then unit myAttr '▓'
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else case Map.lookup (Location n y x) locMap of
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Nothing -> unit myAttr '░'
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Just n -> renderBox' world locMap box' n (49 `div` boxSize box)
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where
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box' = worldBoxes world Map.! n
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| x <- [x1-1 .. x1+1]
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let box = worldBoxes world Map.! n in
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renderCell world locMap n box y x 49
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| x_ <- [x1-1 .. x1+1]
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]
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| y <- [y1-1 .. y1+1]
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| y_ <- [y1-1 .. y1+1]
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]
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where
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border = 20
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unit a x =
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vertCat (replicate 49 (string a (replicate (2*49) x)))
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locMap = Map.fromList [(boxLocation loc, n) | (n, loc) <- Map.toList (worldBoxes world)]
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-- name1 is the box the player is standing in
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@ -89,17 +64,6 @@ drawNestedWorld world =
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Location name1 y1 x1 = boxLocation (worldBoxes world Map.! name0)
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drawWorld :: World -> Image
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drawWorld world =
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horizCat $
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intersperse (char defAttr ' ')
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[
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renderBox world locMap box boxName
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| (boxName, box) <- Map.toList (worldBoxes world)
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]
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where
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locMap = Map.fromList [(boxLocation loc, n) | (n, loc) <- Map.toList (worldBoxes world)]
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stackedLoc :: World -> Location -> Maybe Location
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stackedLoc world = go Set.empty
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