handle blocks having undefined location
This commit is contained in:
parent
af5305cc24
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55
app/Main.hs
55
app/Main.hs
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@ -1,10 +1,10 @@
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module Main (main) where
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import Control.Exception ( bracket )
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import Data.List.NonEmpty (NonEmpty(..))
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import Data.List.NonEmpty (NonEmpty(..), (<|))
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import Data.List.NonEmpty qualified as NonEmpty
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import Data.Char (toUpper)
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import Data.List (intersperse)
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import Data.List (intersperse, sort)
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import Data.Map (Map)
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import Data.Map qualified as Map
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import Graphics.Vty
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@ -29,7 +29,7 @@ data GameMode
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getWorldList :: IO (Map String FilePath)
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getWorldList =
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do paths <- listDirectory "levels"
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do paths <- sort <$> listDirectory "levels"
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pure (Map.fromList [(takeBaseName path, "levels" </> path) | path <- paths])
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main :: IO ()
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@ -57,17 +57,18 @@ loop vty game =
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case gameMode game of
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MenuMode ->
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do worldList <- getWorldList
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let (a,b) = Map.splitAt (gameSelect game) worldList
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bnds <- displayBounds (outputIface vty)
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update vty (picForImage (renderMenu bnds a b))
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update vty (picForImage (renderMenu (gameSelect game) worldList bnds))
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ev <- nextEvent vty
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case ev of
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EvKey key _modifier ->
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case key of
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KEsc -> pure ()
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KUp | gameSelect game > 0 -> loop vty game{ gameSelect = gameSelect game - 1 }
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KDown | gameSelect game + 1 < Map.size worldList -> loop vty game{ gameSelect = gameSelect game + 1 }
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KEnter | Just (path,_) <- Map.minView b ->
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KUp | gameSelect game > 0 ->
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loop vty game{ gameSelect = gameSelect game - 1 }
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KDown | gameSelect game + 1 < Map.size worldList ->
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loop vty game{ gameSelect = gameSelect game + 1 }
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KEnter | (_, path) <- Map.elemAt (gameSelect game) worldList ->
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do world <- parse <$> readFile path
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loop vty game{ gameMode = PlayMode (pure world) }
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_ -> loop vty game
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@ -79,11 +80,12 @@ loop vty game =
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ev <- nextEvent vty
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case ev of
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EvKey key _modifier ->
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let doMove m = game{ gameMode = PlayMode (move world m <| worlds) } in
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case key of
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KUp -> loop vty game{ gameMode = PlayMode (NonEmpty.cons (move world (-1,0)) worlds) }
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KDown -> loop vty game{ gameMode = PlayMode (NonEmpty.cons (move world (1,0) ) worlds) }
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KLeft -> loop vty game{ gameMode = PlayMode (NonEmpty.cons (move world (0,-1)) worlds) }
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KRight -> loop vty game{ gameMode = PlayMode (NonEmpty.cons (move world (0,1) ) worlds) }
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KUp -> loop vty (doMove (-1, 0))
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KDown -> loop vty (doMove ( 1, 0))
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KLeft -> loop vty (doMove ( 0,-1))
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KRight -> loop vty (doMove ( 0, 1))
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KChar 'm' -> loop vty game { gameMode = MenuMode }
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KChar 'r' -> loop vty game{ gameMode = PlayMode (pure (NonEmpty.last worlds)) }
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KChar 'z'
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@ -95,25 +97,20 @@ loop vty game =
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_ -> loop vty game
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renderMenu :: DisplayRegion -> Map String a -> Map String a -> Image
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renderMenu (w,h) before after =
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pad ((w - imageWidth menu) `div` 2) 0 0 0 menu
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renderMenu :: Int -> Map String a -> DisplayRegion -> Image
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renderMenu sel list (w,h)
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| hpad >= 0 = pad wpad hpad 0 0 menu
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| otherwise = pad wpad 0 0 0 (cropTop (imageHeight menu + hpad) menu)
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where
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hpad = h`div`2 - sel*6
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wpad = max 0 (w - imageWidth menu) `div` 2
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menu =
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case Map.minViewWithKey after of
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Nothing -> bigString defAttr "empty menu"
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Just ((k,_),after') ->
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let len1 = (h-1)`div`2 `div` 6 in
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pad 0 (max 0 (6 * (len1 - Map.size before))) 0 0 $
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vertCat $
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intersperse (char defAttr ' ') $
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[ bigString defAttr x
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| x <- drop (Map.size before - len1) (Map.keys before)
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] ++
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[bigString (defAttr `withBackColor` cyan `withForeColor` white) k] ++
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[ bigString defAttr x
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| x <- drop (Map.size after' - h`div`2) (Map.keys after')
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]
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vertCat $
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intersperse (char defAttr ' ') $
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[ bigString (if sel == i then defAttr `withBackColor` cyan `withForeColor` white
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else defAttr) k
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| (i,k) <- zip [0..] (Map.keys list)
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]
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bigString :: Attr -> String -> Image
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bigString a = vertCat . map (string a) . bigText . map toUpper
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98
app/Model.hs
98
app/Model.hs
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@ -12,7 +12,7 @@ import Data.Set (Set)
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type Coord = (Int, Int)
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data Box = Box {
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boxLocation :: Location,
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boxLocation :: Maybe Location,
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boxType :: BoxType,
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boxColor :: Attr,
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boxBoring :: Bool
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@ -50,9 +50,9 @@ data World = World {
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winCondition :: World -> Bool
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winCondition world =
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Set.isSubsetOf (worldButtons world) coverage &&
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worldHome world == boxLocation (worldBoxes world Map.! worldMe world)
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Just (worldHome world) == boxLocation (worldBoxes world Map.! worldMe world)
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where
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coverage = Set.fromList $ map boxLocation $ Map.elems (worldBoxes world)
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coverage = Set.fromList $ mapMaybe boxLocation $ Map.elems (worldBoxes world)
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boxSize :: World -> Box -> Int
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@ -62,13 +62,16 @@ boxSize world box = yhi-ylo+1
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move :: World -> (Int,Int) -> World
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move world dir =
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case moveBlock world Map.empty (myLocation world) dir 0 of
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case myLocation world of
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Nothing -> world
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Just changes ->
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let f box = box { boxLocation = Map.findWithDefault (boxLocation box) (boxLocation box) changes } in
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world { worldBoxes = fmap f (worldBoxes world)}
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Just loc ->
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case moveBlock world Map.empty loc dir 0 of
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Nothing -> world
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Just changes ->
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let f box change = box { boxLocation = change } in
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world { worldBoxes = Map.mergeWithKey (\_ a b -> Just (f a b)) id (const Map.empty) (worldBoxes world) changes}
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myLocation :: World -> Location
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myLocation :: World -> Maybe Location
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myLocation world =
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boxLocation (worldBoxes world Map.! worldMe world)
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@ -82,11 +85,11 @@ type Movement = (Int, Int)
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moveBlock ::
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World ->
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Map Location (Int, Location) ->
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Map Location (Int, Char, Maybe Location) ->
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Location ->
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Movement ->
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Rational {- ^ offset -} ->
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Maybe (Map Location Location)
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Maybe (Map Char (Maybe Location))
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-- moving into a wall, not possible
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moveBlock world _ loc _ _
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@ -94,54 +97,58 @@ moveBlock world _ loc _ _
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-- move introduced a loop, trim off the tail and report success
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moveBlock _ visited loc _ _
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| Just (n,_) <- Map.lookup loc visited
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= Just (fmap snd (Map.filter (\(a,_)->a >= n) visited))
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| Just (n,_,_) <- Map.lookup loc visited
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= Just (Map.fromList [(c,l) | (a,c,l) <- Map.elems visited, a >= n])
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moveBlock world visited loc dir offset =
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case [(n,box) | (n,box) <- Map.assocs (worldBoxes world), boxLocation box == loc] of
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case [(n,box) | (n,box) <- Map.assocs (worldBoxes world), boxLocation box == Just loc] of
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-- moving an empty space, so we're done
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[] -> Just (fmap snd visited)
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[] -> Just (Map.fromList [(c,l) | (_,c,l) <- Map.elems visited])
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-- moving a box
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(name,box):_ ->
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do (loc', offset') <- nextLoc world dir loc offset
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--traceM (show "Next loc " ++ show loc' ++ " offset " ++ show offset')
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guard (not (isWall world loc'))
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moveBlock' world visited loc loc' dir name box Set.empty offset'
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case nextLoc world dir loc offset of
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Nothing -> Just (Map.fromList ((name, Nothing) : [(c,l) | (_,c,l) <- Map.elems visited]))
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Just (loc', offset') ->
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do guard (not (isWall world loc'))
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moveBlock' world visited loc loc' dir name box Set.empty offset'
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moveBlock' ::
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World ->
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Map Location (Int, Location) ->
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Location ->
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Location ->
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Movement ->
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Char ->
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World ->
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Map Location (Int, Char, Maybe Location) ->
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Location ->
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Location ->
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Movement ->
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Char ->
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Box ->
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Set Location ->
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Rational {- ^ offset -} ->
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Maybe (Map Location Location)
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Maybe (Map Char (Maybe Location))
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moveBlock' world visited loc loc' dir name box enters offset =
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msum [moveTo, moveInto, moveToEat]
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where
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moveTo =
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do moveBlock world (addVisited loc loc' visited) loc' dir 0
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do moveBlock world (addVisited name loc (Just loc') visited) loc' dir 0
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moveInto =
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do (n,b) <- boxAt world loc'
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(locI, offset') <- enterLoc world n b dir offset
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if Set.member locI enters then do
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epsilon <- findEpsilon world (locName loc')
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let eBox = worldBoxes world Map.! epsilon
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(locI, offset') <- enterLoc world epsilon eBox dir offset
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moveBlock' world visited loc locI dir name box (Set.insert locI enters) offset'
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if Set.member locI enters then
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moveEpsilon
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else
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moveBlock' world visited loc locI dir name box (Set.insert locI enters) offset'
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moveEpsilon =
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do epsilon <- findEpsilon world (locName loc')
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let eBox = worldBoxes world Map.! epsilon
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(locI, offset') <- enterLoc world epsilon eBox dir offset
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moveBlock' world visited loc locI dir name box (Set.insert locI enters) offset'
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moveToEat =
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do let dir' = invert dir
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(locE, _) <- enterLoc world name box dir' 0
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(name', box') <- boxAt world loc'
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moveBlock' world (addVisited loc loc' visited) loc' locE dir' name' box' Set.empty 0
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(name', box') <- boxAt world loc'
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moveBlock' world (addVisited name loc (Just loc') visited) loc' locE dir' name' box' Set.empty 0
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enterLoc :: World -> Char -> Box -> Movement -> Rational -> Maybe (Location, Rational)
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enterLoc world name box dir@(dy,dx) offset =
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@ -156,7 +163,7 @@ enterLoc world name box dir@(dy,dx) offset =
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(Location name' y x,
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fromIntegral(boxSize world box) * offset
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- fromIntegral ((abs dy *x + abs dx*y)))
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((ylo,xlo),(yhi,xhi)) = bounds (boxWalls world box)
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case dir of
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@ -168,7 +175,7 @@ enterLoc world name box dir@(dy,dx) offset =
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boxAt :: World -> Location -> Maybe (Char, Box)
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boxAt world loc =
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listToMaybe [(n,b) | (n,b) <- Map.assocs (worldBoxes world), boxLocation b == loc]
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listToMaybe [(n,b) | (n,b) <- Map.assocs (worldBoxes world), boxLocation b == Just loc]
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invert :: Movement -> Movement
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invert (dy,dx) = (-dy, -dx)
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@ -177,11 +184,12 @@ midpoint :: Int -> Int -> Rational -> Int
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midpoint lo hi offset = round (offset * fromIntegral (hi-lo+1))
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addVisited ::
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Char {- ^ name -} ->
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Location {- ^ start -} ->
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Location {- ^ end -} ->
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Map Location (Int, Location) ->
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Map Location (Int, Location)
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addVisited k v m = Map.insert k (Map.size m, v) m
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Maybe Location {- ^ end -} ->
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Map Location (Int, Char, Maybe Location) ->
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Map Location (Int, Char, Maybe Location)
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addVisited name k v m = Map.insert k (Map.size m, name, v) m
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nextLoc :: World -> Movement -> Location -> Rational -> Maybe (Location, Rational)
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nextLoc world (dy, dx) = go Set.empty
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@ -191,11 +199,12 @@ nextLoc world (dy, dx) = go Set.empty
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| Just box <- Map.lookup b (worldBoxes world)
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, inRange (bounds (boxWalls world box)) (y+dy, x+dx)
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= Just (Location b (y+dy) (x+dx), offset)
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go visited (Location b y x) offset
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| Just box <- Map.lookup b (worldBoxes world)
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, Set.notMember b visited
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= go (Set.insert b visited) (boxLocation box)
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, Just boxLoc <- boxLocation box
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= go (Set.insert b visited) boxLoc
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$ (offset + fromIntegral (abs dy*x+abs dx*y))
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/ fromIntegral (boxSize world box)
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@ -208,9 +217,10 @@ nextLoc world (dy, dx) = go Set.empty
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findInfinity :: World -> Char -> Maybe Char
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findInfinity world b =
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listToMaybe [b' | (b', box) <- Map.assocs (worldBoxes world), Infinity i <- [boxType box], i == b]
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listToMaybe [b' | (b', box) <- Map.assocs (worldBoxes world)
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, Infinity i <- [boxType box], i == b]
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findEpsilon :: World -> Char -> Maybe Char
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findEpsilon world b =
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listToMaybe [b' | (b', box) <- Map.assocs (worldBoxes world), Epsilon i _ <- [boxType box], i == b]
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listToMaybe [b' | (b', box) <- Map.assocs (worldBoxes world)
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, Epsilon i _ <- [boxType box], i == b]
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@ -18,14 +18,14 @@ parse str =
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do let m = Map.fromListWith (++) [(k,[v]) | (_,_,kvs) <- bs, (k,v) <- kvs]
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World
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(Map.fromList [
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(n, b { boxLocation = head (m Map.! n)})
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(n, b { boxLocation = fmap head (Map.lookup n m)})
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| (n,b,_) <- bs
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])
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p
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(Set.fromList (Map.findWithDefault [] '-' m))
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(head (m Map.! '='))
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h w
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parseHeader :: ReadP (Char,Int,Int)
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parseHeader =
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do "player" <- token
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@ -61,7 +61,7 @@ parseBlock =
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_ <- char '\n'
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xs1 <- parseWalls
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let locs = findLocs name xs1
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let b = Box undefined (Original (walls xs1)) color boring
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let b = Box Nothing (Original (walls xs1)) color boring
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pure (name, b, locs)
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"link" ->
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do [name] <- token
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@ -1,6 +1,7 @@
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module Rendering where
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import Data.Array
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import Data.Maybe
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import Data.Map (Map)
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import Data.Map qualified as Map
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import Data.Set qualified as Set
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@ -46,7 +47,7 @@ renderCell world locMap name box y x h w =
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Just n ->
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let box' = worldBoxes world Map.! n
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in if h < boxSize world box'
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then unit (boxColor box') h w n
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then unit (boxColor box') h w n
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else renderBox world locMap box' n
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h w
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Nothing
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@ -78,13 +79,13 @@ contentName world name box =
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Epsilon{} -> name
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renderBox :: World -> Map Location Char -> Box -> Char -> Int -> Int -> Image
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renderBox world locMap box name h w =
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renderBox world locMap box name boxh boxw =
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vertCat [
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horizCat [
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renderCell world locMap name box y x h w
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| (x,w) <- zip [xlo .. xhi] (divisions boxWidth w)
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renderCell world locMap name box y x cellh cellw
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| (x,cellw) <- zip [xlo .. xhi] (divisions boxWidth boxw)
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]
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| (y,h) <- zip [ylo .. yhi] (divisions boxHeight h)
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| (y,cellh) <- zip [ylo .. yhi] (divisions boxHeight boxh)
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]
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where
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((ylo,xlo),(yhi,xhi)) = bounds (boxWalls world box)
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@ -107,7 +108,7 @@ render flat world = picForLayers $
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(if flat then renderFlat locMap world else []) ++
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[drawNestedWorld locMap world]
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where
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locMap = Map.fromList [(boxLocation loc, n) | (n, loc) <- Map.toList (worldBoxes world)]
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locMap = Map.fromList [(loc, n) | (n, box) <- Map.toList (worldBoxes world), loc <- maybeToList (boxLocation box)]
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renderFlat :: Map Location Char -> World -> [Image]
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renderFlat locMap world =
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@ -137,22 +138,29 @@ drawNestedWorld locMap world =
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horizCat $
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intersperse (char defAttr ' ')
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[
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case stackedLoc world locMap (Location name1 y_ x_) of
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Nothing -> unit (withForeColor defAttr black) h w '?'
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Just (Location n y x) ->
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let box = worldBoxes world Map.! n in
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renderCell world locMap n box y x h w
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| x_ <- [x1-1 .. x1+1]
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case myLocation world of
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Nothing
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| dx==0 && dy==0 -> renderBox world locMap (worldBoxes world Map.! worldMe world) (worldMe world) h w
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| otherwise -> infinityImage
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Just (Location name0 _ _) ->
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case boxLocation (worldBoxes world Map.! name0) of
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Nothing
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| dx==0 && dy==0 -> renderBox world locMap (worldBoxes world Map.! name0) name0 h w
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| otherwise -> infinityImage
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Just (Location name1 y1 x1) ->
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case stackedLoc world locMap (Location name1 (y1+dy) (x1+dx)) of
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Nothing -> infinityImage
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Just (Location n y x) ->
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let box = worldBoxes world Map.! n in
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renderCell world locMap n box y x h w
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| dx <- [-1 .. 1]
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]
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| y_ <- [y1-1 .. y1+1]
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| dy <- [-1 .. 1]
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]
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where
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infinityImage = unit (withForeColor defAttr black) h w '?'
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h = worldHeight world
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w = worldWidth world
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-- name1 is the box the player is standing in
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Location name0 _ _ = myLocation world
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Location name1 y1 x1 = boxLocation (worldBoxes world Map.! name0)
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stackedLoc :: World -> Map Location Char -> Location -> Maybe Location
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stackedLoc world locMap = go Set.empty
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@ -167,12 +175,11 @@ stackedLoc world locMap = go Set.empty
|
|||
let bnds@((ylo,xlo),(yhi,xhi)) = bounds (boxWalls world box)
|
||||
if inRange bnds (y, x)
|
||||
then Just loc
|
||||
else
|
||||
let dx = overflow (xlo,xhi) x
|
||||
else
|
||||
do let dx = overflow (xlo,xhi) x
|
||||
dy = overflow (ylo,yhi) y
|
||||
Location parent py px = boxLocation box
|
||||
in fixup world locMap dy dx y x <$> go (Set.insert loc visited) (Location parent (py+dy) (px+dx))
|
||||
|
||||
Location parent py px <- boxLocation box
|
||||
fixup world locMap dy dx y x <$> go (Set.insert loc visited) (Location parent (py+dy) (px+dx))
|
||||
|
||||
overflow :: (Int, Int) -> Int -> Int
|
||||
overflow (lo,hi) x
|
||||
|
@ -208,7 +215,7 @@ divisions divs size =
|
|||
(fromIntegral i + 1 / 2)
|
||||
/ fromIntegral size
|
||||
* fromIntegral divs
|
||||
- 1/2
|
||||
)
|
||||
- 1/2 :: Rational
|
||||
) :: Int
|
||||
| i <- [0 ..size-1]
|
||||
]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
player p
|
||||
player p height 98 width 196
|
||||
block t white boring
|
||||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
|
@ -6,15 +6,13 @@ block t white boring
|
|||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
block w white interesting
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓ ▓▓
|
||||
▓▓ g G ▓▓
|
||||
▓▓ ▓▓
|
||||
▓▓ = p ▓▓
|
||||
▓▓ ▓▓
|
||||
▓▓▓▓▓▓ ▓▓
|
||||
▓▓▓ε▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓ ▓
|
||||
▓ g G ▓
|
||||
▓ ▓
|
||||
▓ = p ▓
|
||||
▓ ▓
|
||||
▓▓▓▓▓ ▓
|
||||
▓▓ε▓▓▓▓
|
||||
link G g green
|
||||
link H g green
|
||||
block g green interesting
|
||||
|
|
|
@ -1,63 +1,35 @@
|
|||
player p
|
||||
block t black boring
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓t▓▓▓w▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓ε▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
block w white interesting
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓ p ▓▓
|
||||
▓▓ G H ▓▓
|
||||
▓▓ = ▓▓
|
||||
▓▓ -▓▓
|
||||
▓▓▓▓g▓=▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓
|
||||
▓ p ▓
|
||||
▓ G H ▓
|
||||
▓ ▓
|
||||
▓ -▓
|
||||
▓▓▓g▓=▓
|
||||
▓▓▓▓▓▓▓
|
||||
link G g green
|
||||
link H g green
|
||||
block g green interesting
|
||||
▓
|
||||
▓▓
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
▓
|
||||
▓▓
|
||||
|
||||
|
||||
|
||||
epsilon ε g green
|
||||
b
|
||||
|
||||
|
||||
|
||||
▓
|
||||
|
||||
|
||||
|
||||
|
||||
b
|
||||
|
||||
|
||||
|
||||
▓
|
||||
|
||||
|
||||
block p magenta boring
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓ ▓▓▓ ▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
▓ ▓ ▓
|
||||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
block b blue interesting
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓
|
||||
▓▓▓
|
||||
▓▓▓
|
||||
▓▓▓ ▓▓▓
|
||||
▓▓▓ ▓▓▓
|
||||
▓▓▓ ▓▓▓
|
||||
▓▓▓
|
||||
▓
|
||||
▓ ▓
|
||||
|
|
|
@ -10,15 +10,9 @@ block t white boring
|
|||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
block a white interesting
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓p ▓▓▓
|
||||
▓▓▓ ∞▓▓▓
|
||||
▓▓▓ P▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
p
|
||||
∞
|
||||
P▓
|
||||
link P p magenta
|
||||
infinity ∞ p magenta
|
||||
block p magenta interesting
|
||||
|
@ -32,32 +26,10 @@ block p magenta interesting
|
|||
|
||||
▓ c
|
||||
block c green interesting
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓
|
||||
= ▓▓▓
|
||||
▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓
|
||||
=▓
|
||||
▓▓▓
|
||||
block 1 blue boring
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓
|
||||
block 2 blue boring
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓
|
||||
▓
|
||||
|
|
17
levels/player19.txt
Normal file
17
levels/player19.txt
Normal file
|
@ -0,0 +1,17 @@
|
|||
player p
|
||||
block p magenta interesting
|
||||
|
||||
|
||||
p ▓
|
||||
|
||||
1 2
|
||||
|
||||
c
|
||||
block c green interesting
|
||||
▓▓▓
|
||||
=▓
|
||||
▓▓▓
|
||||
block 1 blue boring
|
||||
▓
|
||||
block 2 blue boring
|
||||
▓
|
|
@ -17,14 +17,15 @@ block g green interesting
|
|||
▓
|
||||
block y yellow interesting
|
||||
▓ ▓
|
||||
▓ ▓
|
||||
|
||||
|
||||
|
||||
▓ ▓
|
||||
|
||||
|
||||
▓ ▓
|
||||
block p magenta boring
|
||||
▓▓▓▓▓
|
||||
▓ ▓ ▓
|
||||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
▓▓▓▓▓
|
||||
|
|
Loading…
Reference in New Issue
Block a user