subpixel into
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3cd62194b9
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88
app/Main.hs
88
app/Main.hs
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@ -34,8 +34,8 @@ world0 = World {
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boxType = Original $ makeWalls [
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"▓ ▓▓ ▓▓ ▓",
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" ",
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"▓ ▓",
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"▓ ▓",
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" ▓",
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" ▓",
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" ",
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"▓ ▓",
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"▓ ▓",
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@ -53,11 +53,11 @@ world0 = World {
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boxLocation = Location '2' 1 1,
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boxType = Original $ makeWalls [
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"▓▓▓▓▓▓▓▓▓",
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"▓▓▓▓▓▓▓▓▓",
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"▓▓▓▓▓▓▓▓▓",
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"▓▓ ▓▓▓▓",
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"▓▓ ▓▓▓▓",
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"▓▓▓▓ ▓▓▓▓",
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" ",
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"▓▓▓▓▓▓▓▓ ",
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"▓▓ ▓▓▓ ",
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"▓▓ ▓▓▓ ",
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"▓▓▓▓ ▓▓▓ ",
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"▓▓ ▓▓▓▓",
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"▓▓ ▓▓▓▓",
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"▓▓▓▓ ▓▓▓▓"
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@ -85,9 +85,9 @@ world0 = World {
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"▓▓▓▓▓▓▓▓▓",
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"▓ ▓",
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"▓ ▓",
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"▓ ▓ ▓ ▓",
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"▓ ▓",
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"▓ ▓",
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" ",
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"▓ ▓▓",
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"▓ ▓",
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"▓ ▓",
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"▓▓▓▓▓▓▓▓▓"
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@ -96,12 +96,33 @@ world0 = World {
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('x', Box {
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boxColor = withForeColor defAttr yellow,
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boxLocation = Location '1' 0 (-1),
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boxType = Original $ solid 9
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boxType = Original $
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makeWalls [
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"▓▓ ▓ ",
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" ",
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" ▓ ▓▓▓ ",
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" ▓ ",
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"▓ ▓▓▓▓",
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" ▓▓▓ ",
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" ▓ ▓▓▓ ",
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" ",
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"▓ ▓ ▓"
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]
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}),
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('y', Box {
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boxColor = withForeColor defAttr magenta,
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boxLocation = Location '1' 0 (-2),
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boxType = Original $ solid 9
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boxType = Original $ makeWalls [
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"▓▓ ▓ ",
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" ",
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"▓▓ ▓▓▓ ",
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"▓▓ ",
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" ▓▓▓▓",
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"▓▓▓▓ ",
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"▓▓ ▓▓▓ ",
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" ",
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"▓ ▓ ▓"
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]
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}),
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('i', Box {
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boxColor = withForeColor defAttr black,
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@ -155,3 +176,48 @@ loop vty (world :| history) =
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KEsc -> pure ()
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_ -> loop vty (world :| history)
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_ -> loop vty (world :| history)
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smallWorld :: World
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smallWorld =
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World
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(Map.fromList
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[('a',
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Box (Location 'a' 0 0)
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(Original (makeWalls [
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"▓▓▓▓▓▓▓▓▓",
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"▓ ▓ ▓",
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"▓ ▓ ▓",
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"▓▓▓▓ ▓",
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"▓ ▓",
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"▓ ▓",
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"▓ ▓",
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"▓ ▓",
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"▓▓▓▓▓▓▓▓▓"
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]))
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(withForeColor defAttr black)),
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('1',
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Box
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(Location 'a' (-3) (-3))
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(Original (makeWalls (replicate 9 (replicate 9 ' '))))
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(withForeColor defAttr yellow)),
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('2',
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Box
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(Location 'a' (-3) (-2))
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(Original (makeWalls (replicate 9 (replicate 9 ' '))))
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(withForeColor defAttr magenta)),
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('3',
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Box
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(Location 'a' (-2) (-3))
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(Original (makeWalls (replicate 9 (replicate 9 ' '))))
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(withForeColor defAttr blue)),
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('4',
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Box
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(Location 'a' (-2) (-2))
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(Original (makeWalls (replicate 9 (replicate 9 ' '))))
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(withForeColor defAttr green)),
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('b',
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Box
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(Location '1' 0 0)
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(Original (solid 9))
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(withForeColor defAttr red))
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]) 'b'
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66
app/Model.hs
66
app/Model.hs
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@ -7,6 +7,7 @@ import Graphics.Vty
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import Control.Monad
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import Data.Maybe
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import Data.Set qualified as Set
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import Debug.Trace
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type Coord = (Int, Int)
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@ -66,7 +67,7 @@ solid n = makeWalls (replicate n (replicate n 'x'))
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move :: World -> (Int,Int) -> World
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move world dir =
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case moveBlock world Map.empty (myLocation world) dir of
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case moveBlock world Map.empty (myLocation world) dir 0 of
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Nothing -> world
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Just changes ->
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let f box = box { boxLocation = Map.findWithDefault (boxLocation box) (boxLocation box) changes } in
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@ -89,27 +90,29 @@ moveBlock ::
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Map Location (Int, Location) ->
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Location ->
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Movement ->
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Rational {- ^ offset -} ->
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Maybe (Map Location Location)
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-- moving into a wall, not possible
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moveBlock world _ loc _
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moveBlock world _ loc _ _
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| isWall world loc = Nothing
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-- move introduced a loop, trim off the tail and report success
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moveBlock _ visited loc _
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moveBlock _ visited loc _ _
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| Just (n,_) <- Map.lookup loc visited
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= Just (fmap snd (Map.filter (\(a,_)->a >= n) visited))
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moveBlock world visited loc dir =
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moveBlock world visited loc dir offset =
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case [(n,box) | (n,box) <- Map.assocs (worldBoxes world), boxLocation box == loc] of
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-- moving an empty space, so we're done
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[] -> Just (fmap snd visited)
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-- moving a box
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(name,box):_ ->
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do loc' <- nextLoc world loc dir
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do (loc', offset') <- nextLoc world dir loc offset
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--traceM (show "Next loc " ++ show loc' ++ " offset " ++ show offset')
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guard (not (isWall world loc'))
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moveBlock' world visited loc loc' dir name box
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moveBlock' world visited loc loc' dir name box offset'
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moveBlock' ::
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World ->
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@ -118,38 +121,43 @@ moveBlock' ::
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Location ->
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Movement ->
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Char ->
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Box ->
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Box ->
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Rational {- ^ offset -} ->
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Maybe (Map Location Location)
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moveBlock' world visited loc loc' dir name box =
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moveBlock' world visited loc loc' dir name box offset =
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msum [moveTo, moveInto, moveToEat]
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where
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moveTo =
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do moveBlock world (addVisited loc loc' visited) loc' dir
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do moveBlock world (addVisited loc loc' visited) loc' dir 0
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moveInto =
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do (n,b) <- boxAt world loc'
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let locI = enterLoc world n b dir
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moveBlock' world visited loc locI dir name box -- beware epsilon!
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let (locI, offset') = enterLoc world n b dir offset
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moveBlock' world visited loc locI dir name box offset' -- beware epsilon!
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moveToEat =
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do let dir' = invert dir
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let locE = enterLoc world name box dir'
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let (locE, _) = enterLoc world name box dir' 0
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(name', box') <- boxAt world loc'
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moveBlock' world (addVisited loc loc' visited) loc' locE dir' name' box'
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moveBlock' world (addVisited loc loc' visited) loc' locE dir' name' box' 0
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enterLoc :: World -> Char -> Box -> Movement -> Location
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enterLoc world name box dir =
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enterLoc :: World -> Char -> Box -> Movement -> Rational -> (Location, Rational)
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enterLoc world name box dir@(dy,dx) offset =
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case dir of
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(-1, 0) -> Location name' yhi (midpoint xlo xhi)
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( 1, 0) -> Location name' ylo (midpoint xlo xhi)
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( 0,-1) -> Location name' (midpoint ylo yhi) xhi
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( 0, 1) -> Location name' (midpoint ylo yhi) xlo
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(-1, 0) -> go yhi (midpoint xlo xhi offset)
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( 1, 0) -> go ylo (midpoint xlo xhi offset)
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( 0,-1) -> go (midpoint ylo yhi offset) xhi
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( 0, 1) -> go (midpoint ylo yhi offset) xlo
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_ -> error "enterLoc: bad direction"
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where
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name' = case boxType box of
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Link c -> c
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Original{} -> name
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((ylo,xlo),(yhi,xhi)) = bounds (boxWalls world box)
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go y x = (Location name' y x,
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fromIntegral(boxSize world box) * offset
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- fromIntegral ((abs dy *x + abs dx*y)))
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boxAt :: World -> Location -> Maybe (Char, Box)
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boxAt world loc =
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invert :: Movement -> Movement
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invert (dy,dx) = (-dy, -dx)
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midpoint :: Int -> Int -> Int
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midpoint lo hi = (hi+lo)`div`2
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midpoint :: Int -> Int -> Rational -> Int
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midpoint lo hi offset = round (offset * fromIntegral (hi-lo+1))
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addVisited ::
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Location {- ^ start -} ->
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@ -168,19 +176,21 @@ addVisited ::
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Map Location (Int, Location)
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addVisited k v m = Map.insert k (Map.size m, v) m
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nextLoc :: World -> Location -> (Int, Int) -> Maybe Location
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nextLoc world loc (dy, dx) = go Set.empty loc
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nextLoc :: World -> Movement -> Location -> Rational -> Maybe (Location, Rational)
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nextLoc world (dy, dx) = go Set.empty
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where
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go _ (Location b y x)
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go _ (Location b y x) offset
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| Just box <- Map.lookup b (worldBoxes world)
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, inRange (bounds (boxWalls world box)) (y+dy, x+dx)
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= Just (Location b (y+dy) (x+dx))
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= Just (Location b (y+dy) (x+dx), offset)
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go visited (Location b _ _)
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go visited (Location b y x) offset
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| Just box <- Map.lookup b (worldBoxes world)
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, Set.notMember b visited
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= go (Set.insert b visited) (boxLocation box)
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$ (offset + fromIntegral (abs dy*x+abs dx*y))
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/ fromIntegral (boxSize world box)
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go _ _ = Nothing
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go _ _ _ = Nothing
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