dlx: nicer iteration

This commit is contained in:
Eric Mertens 2022-11-20 11:15:15 -08:00
parent 50640e6adb
commit 234165c7f3
2 changed files with 99 additions and 56 deletions

View File

@ -7,30 +7,9 @@
namespace dlx {
struct Cell;
class Dlx final {
struct Cell {
Cell *U, *D, *L, *R;
std::size_t n;
union {
Cell* c;
std::size_t s;
};
auto LR_self() -> void;
auto UD_self() -> void;
auto LR_delete() -> void;
auto UD_delete() -> void;
auto UD_restore() -> void;
auto LR_restore() -> void;
auto LR_insert(Cell* k) -> void;
auto UD_insert(Cell* k) -> void;
auto CoverCol() -> void;
auto UncoverCol() -> void;
auto ColAdd(std::size_t row_id) -> Cell*;
static Cell* ColNew();
};
std::vector<Cell*> ctab_;
std::vector<Cell*> rtab_;
Cell* root_;

View File

@ -6,16 +6,76 @@
namespace dlx {
auto Dlx::Cell::LR_self() -> void { L = R = this; }
auto Dlx::Cell::UD_self() -> void { U = D = this; }
auto Dlx::Cell::LR_delete() -> void { L->R = R; R->L = L; }
auto Dlx::Cell::UD_delete() -> void { U->D = D; D->U = U; }
auto Dlx::Cell::UD_restore() -> void { U->D = D->U = this; }
auto Dlx::Cell::LR_restore() -> void { L->R = R->L = this; }
auto Dlx::Cell::LR_insert(Cell* k) -> void { L = k->L; R = k; k->L = k->L->R = this; }
auto Dlx::Cell::UD_insert(Cell* k) -> void { U = k->U, D = k, k->U = k->U->D = this; }
template <Cell* Cell::* direction> struct CellView;
auto Dlx::Cell::ColNew() -> Dlx::Cell*
struct Cell {
Cell *U, *D, *L, *R;
std::size_t n;
union {
Cell* c;
std::size_t s;
};
auto LR_self() -> void;
auto UD_self() -> void;
auto LR_delete() -> void;
auto UD_delete() -> void;
auto UD_restore() -> void;
auto LR_restore() -> void;
auto LR_insert(Cell* k) -> void;
auto UD_insert(Cell* k) -> void;
auto CoverCol() -> void;
auto UncoverCol() -> void;
auto rightwards() -> CellView<&Cell::R>;
auto leftwards() -> CellView<&Cell::L>;
auto upwards() -> CellView<&Cell::U>;
auto downwards() -> CellView<&Cell::D>;
auto ColAdd(std::size_t row_id) -> Cell*;
static Cell* ColNew();
};
template <Cell* Cell::* direction>
struct CellView {
Cell* cell;
auto operator==(CellView const&) const -> bool = default;
auto begin() const -> CellView;
auto end() const -> CellView;
auto operator*() -> Cell*;
auto operator++() -> CellView&;
};
template <Cell* Cell::* direction>
auto CellView<direction>::begin() const -> CellView { return {cell->*direction}; }
template <Cell* Cell::* direction>
auto CellView<direction>::end() const -> CellView { return {cell}; }
template <Cell* Cell::* direction>
auto CellView<direction>::operator*() -> Cell* { return cell; }
template <Cell* Cell::* direction>
auto CellView<direction>::operator++() -> CellView& {
cell = cell->*direction;
return *this;
}
auto Cell::LR_self() -> void { L = R = this; }
auto Cell::UD_self() -> void { U = D = this; }
auto Cell::LR_delete() -> void { L->R = R; R->L = L; }
auto Cell::UD_delete() -> void { U->D = D; D->U = U; }
auto Cell::UD_restore() -> void { U->D = D->U = this; }
auto Cell::LR_restore() -> void { L->R = R->L = this; }
auto Cell::LR_insert(Cell* k) -> void { L = k->L; R = k; k->L = k->L->R = this; }
auto Cell::UD_insert(Cell* k) -> void { U = k->U, D = k, k->U = k->U->D = this; }
auto Cell::ColNew() -> Cell*
{
auto c = new Cell;
c->UD_self();
@ -23,7 +83,7 @@ auto Dlx::Cell::ColNew() -> Dlx::Cell*
return c;
}
auto Dlx::Cell::ColAdd(std::size_t row_id) -> Cell*
auto Cell::ColAdd(std::size_t row_id) -> Cell*
{
auto n = new Cell;
n->n = row_id;
@ -33,19 +93,19 @@ auto Dlx::Cell::ColAdd(std::size_t row_id) -> Cell*
return n;
}
auto Dlx::Cell::CoverCol() -> void {
auto Cell::CoverCol() -> void {
LR_delete();
for (auto i = D; i != this; i = i->D) {
for (auto j = i->R; j != i; j = j->R) {
for (auto const i : downwards()) {
for (auto const j : i->rightwards()) {
j->UD_delete();
j->c->s--;
}
}
}
auto Dlx::Cell::UncoverCol() -> void {
for (auto i = U; i != this; i = i->U) {
for (auto j = i->L; j != i; j = j->L) {
auto Cell::UncoverCol() -> void {
for (auto const i : upwards()) {
for (auto const j : i->leftwards()) {
j->c->s++;
j->UD_restore();
}
@ -53,7 +113,10 @@ auto Dlx::Cell::UncoverCol() -> void {
LR_restore();
}
auto Cell::rightwards() -> CellView<&Cell::R> { return CellView<&Cell::R>{this}; }
auto Cell::leftwards() -> CellView<&Cell::L> { return CellView<&Cell::L>{this}; }
auto Cell::upwards() -> CellView<&Cell::U> { return CellView<&Cell::U>{this}; }
auto Cell::downwards() -> CellView<&Cell::D> { return CellView<&Cell::D>{this}; }
Dlx::Dlx() {
root_ = Cell::ColNew();
@ -63,16 +126,18 @@ Dlx::Dlx() {
Dlx::~Dlx() {
for (auto const row : rtab_) {
if (row) {
Cell* next;
for (auto cursor = row->R; cursor != row; cursor = next) {
next = cursor->R;
delete cursor;
auto cursor = row->R;
// manual iteration because we have to save next _before_ deleting cursor
while (cursor != row) {
auto tmp = cursor;
cursor = cursor->R;
delete tmp;
}
delete row;
}
}
for (auto const col : ctab_) {
if (col) { delete col; }
delete col;
}
delete root_;
}
@ -118,7 +183,6 @@ auto Dlx::MarkOptional(std::size_t col) -> void {
c->LR_self();
}
auto Dlx::Set(std::size_t row, std::size_t col) -> void {
AllocRow(row);
AllocCol(col);
@ -134,7 +198,7 @@ auto Dlx::Set(std::size_t row, std::size_t col) -> void {
// Ignore duplicates.
if (r->c->n == col) return;
for (auto cursor = r->R; cursor != r; cursor = cursor->R) {
for (auto const cursor : r->rightwards()) {
if (cursor->c->n == col) return;
}
@ -145,7 +209,7 @@ auto Dlx::Set(std::size_t row, std::size_t col) -> void {
auto Dlx::PickRow(std::size_t i) -> void {
if (auto r = rtab_.at(i)) {
r->c->CoverCol();
for (auto j = r->R; j != r; j = j->R) {
for (auto const j : r->rightwards()) {
j->c->CoverCol();
}
}
@ -155,7 +219,7 @@ auto Dlx::RemoveRow(std::size_t i) -> void {
if (auto & r = rtab_.at(i)) {
r->UD_delete();
r->c->s--;
for (auto j = r->R; j != r; j = j->R) {
for (auto const j : r->rightwards()) {
j->UD_delete();
j->c->s--;
}
@ -177,7 +241,7 @@ auto Dlx::Solve(
}
auto s = std::numeric_limits<std::size_t>::max();
for (auto i = root_->R; i != root_; i = i->R) {
for (auto const i : root_->rightwards()) {
if (i->s < s) {
s = (c = i)->s;
@ -189,14 +253,14 @@ auto Dlx::Solve(
}
c->CoverCol();
for (auto r = c->D; r != c; r = r->D) {
for (auto const r : c->downwards()) {
try_cb(c->n, s, r->n);
for (auto j = r->R; j != r; j = j->R) {
for (auto const j : r->rightwards()) {
j->c->CoverCol();
}
self(self);
undo_cb();
for (auto j = r->L; j != r; j=j->L) {
for (auto const j : r->leftwards()) {
j->c->UncoverCol();
}
}